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Race selection: an important part of the strategy
Forum Index » General Discussion
whisper

Messages: 7,
Joined: Jun 03, 2009,
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whisper

Messages: 7,
Joined: Jun 03, 2009,
Offline
Thanks for a great strategy game.

One of the key strategy elements is selecting the right race for a given map, or the right set of races on a multi-player map.
Random games remove this element of strategy from the game. Sadly, this often leads to pairings where one side cannot lose, and the other cannot win. These battles are not interesting to either player. Lion's post on balancing racial disadvantages on maps with credit differentials is a good idea (See "No balance at all" post).

Additionally, please consider making the selection of race the first turn in a random game, or creating a more strategic version of random games, in addition to the current implementation, where selection of race is your first move. This approach could also be applied to random multi-player games. The best aspects of random games, random opponents and random maps, are retained while adding an important strategy decision, the selection of race.

While in some maps, it is an advantage to know which race blue will play. On most maps, it is more important to have races that can take advantage of the terrain. This should lead to fewer battles with a guaranteed outcome given reasonable play.

Thanks again for a great game. I hope the best strategy game continues to improve.
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