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Making a balanced 4vs4.
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Sphink

Messages: 120,
Joined: Dec 22, 2009,
Location: USA, Arkansas
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Sphink

Messages: 120,
Joined: Dec 22, 2009,
Location: USA, Arkansas
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Pick your players and know their approx. Score. I'll use an example game I have in front of me.

Team1/Team2

Youownme-22 00/rainbow-2250
sphink-2050/c amaleon69-2000
nicko-1950/sal ival-1950
acebravo-1950/zalco re-1950

let's split each team in half and call the two highest score players on each team "strong" and the two lower score players "weak".

The order of invite will put the 2 "weak" players next to each other, and the 2 "strong" players with an opponet on each flank. Weak players get a team mate on one side and an opponet on the other, strong players have opponets on both sides.

(w) =weak. (s) =strong
(1) = team1. (2) = team2

(w1), (w2), (s2), (s1), (s2), (s1), (w1), (w2).

Or pair the strong and weak player and invite like this.

(w1) Nicko/acebravo
(w2) salival/zalcore
(s2) rainbow/camaleon69
(s1) sphink/youownme
(s2) rainbow/camaleon69
(s1) sphink/youownme
(w1) nicko/acebravo
(w2) zalcore/salival

or you could switch the teams and invite in this order.

(w1) salival/zalcore
(w2) nicko/acebravo
(s2) sphink/youownme
(s1) rainbow/camaleon69
(s2) sphink/youownme
(s1) rainbow/camaleon69
(w1) salival/zalcore
(w2) nicko/acebravo

any questions please ask, I don't know how well I explaned myself. I hope you can understand it. Screenshots would help but I can't post them.

This message was edited 1 time. Last update was at Feb 03, 2011 19:42


Good luck, Have fun!

My biased opinions are open-minded.
-Sphink
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guolin

Messages: 50,
Joined: May 17, 2010,
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guolin

Messages: 50,
Joined: May 17, 2010,
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Unfortunately, rating =/= playing strength. Sure, there is a correlation (which shouldn't be surprising), but using rating as a way to balance games doesn't mean the game will be balanced. Of course, it's really hard to balance games in uniwar, so best of luck with your idea.
Sphink

Messages: 120,
Joined: Dec 22, 2009,
Location: USA, Arkansas
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Sphink

Messages: 120,
Joined: Dec 22, 2009,
Location: USA, Arkansas
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Yes, I know score means nothng, but alot of player put great meaning to it, and it is fairly accurate if yougive it 100 points -+. saying it has no bearing is false, and saying it is absolute is also false. It is just a estimate of skill level.

If you play with your team mates enough you'll know which ones can handle the "surrounded" positions, and which ones should be in the side-by-side positions. This is just to give you an idea of where your strong players should be and where your weak players should be.

Thank you for posting so I could clear that up.

Good luck, Have fun!

My biased opinions are open-minded.
-Sphink
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guolin

Messages: 50,
Joined: May 17, 2010,
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guolin

Messages: 50,
Joined: May 17, 2010,
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Yeah, as I said, there is indeed a correlation between rating and playing strength. Again, good luck!
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