zCRP
Messages: 21,
Joined: Jun 12, 2009,
Location: Milan, Italy
Offline
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zCRP
Messages: 21,
Joined: Jun 12, 2009,
Location: Milan, Italy
Offline
|
I think games with limited resources would be interesting. several possibilities:
1) no bases, each player starts with a set of units and that's it
2) each base has a limited yield (in credits terms)
3) each player starts with a large amount of credits but these can not be increased
4) credits must be harvested by special units which must be created ad hoc (something like Command and Conquer)
I think attrition wars get boring quickly, so limited resources would give a new twist to many maps.
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