N135
Messages: 4,
Joined: Apr 30, 2011,
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N135
Messages: 4,
Joined: Apr 30, 2011,
Offline
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How about the addition of a base type that could produce no units whatsoever? The only purpose of this base would be to add to the overall amount of credits gained per turn. This would allow for new strategic map styles with the new map creator added. It would lead to the creation of side objectives and the ability to give a team a lot of money but only a single base to produce units from, leading to careful choices when producing units. Tell me what you think.
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