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Map Contest II Voting Booth
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simsverd

Messages: 921,
Joined: Dec 02, 2010,
Location: Bergen, Norway
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simsverd

Messages: 921,
Joined: Dec 02, 2010,
Location: Bergen, Norway
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i vote ticket 2

Moderator of gamechat and forum. Tourney admin.

Send me a PM here or invite me to a game if you want to ask me something, suggest a map for tourney or just wanna play a game
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MasterYoda

Messages: 48,
Joined: Jan 02, 2016,
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MasterYoda

Messages: 48,
Joined: Jan 02, 2016,
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U vote ticket 9

MasterYoda
Kohtar

Messages: 40,
Joined: Oct 12, 2016,
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Kohtar

Messages: 40,
Joined: Oct 12, 2016,
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I vote map 2.
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DrMonte

Messages: 9,
Joined: Jan 27, 2015,
Location: USA , North Carolina
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DrMonte

Messages: 9,
Joined: Jan 27, 2015,
Location: USA , North Carolina
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Hard choice! all the maps look great!

I vote for # 9


Great job people!

This message was edited 1 time. Last update was at Feb 17, 2017 21:21


Success is just the beginning...
En¿gma

Messages: 7,
Joined: Feb 02, 2017,
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En¿gma

Messages: 7,
Joined: Feb 02, 2017,
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I vote for 9
Roadkill

Messages: 5,
Joined: Feb 02, 2017,
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Roadkill

Messages: 5,
Joined: Feb 02, 2017,
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Ticket 5! Funny description too, lol
Zerothe0

Messages: 1,
Joined: Feb 17, 2017,
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Zerothe0

Messages: 1,
Joined: Feb 17, 2017,
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number 11 looks so intense!
das Cringe

Messages: 1,
Joined: Feb 18, 2017,
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das Cringe

Messages: 1,
Joined: Feb 18, 2017,
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I personally am interested to play Ticket 10
Hiraga

Messages: 22,
Joined: Dec 18, 2016,
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Hiraga

Messages: 22,
Joined: Dec 18, 2016,
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all map looks good.....
I like 4 and 14 because
1. can be played with or without new unit....
2. no unusable unit...
3. no advantage on initial credit
4. feels balance
5. not really complex, simple but not short

number 10 is good but bridge looks strange... and cramped place with 125 credit per base feels bad for titan.

finally i vote number 4

This message was edited 1 time. Last update was at Feb 18, 2017 02:53

saiberblade

Messages: 12,
Joined: Aug 27, 2016,
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saiberblade

Messages: 12,
Joined: Aug 27, 2016,
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i vote ticket 2.its playable map
Ducky Wunderlick

Messages: 2,
Joined: Jan 31, 2017,
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Ducky Wunderlick

Messages: 2,
Joined: Jan 31, 2017,
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I'm going with ticket 2 due to the different tactics that can be presented with infantry or armor rushes.

Other maps seem very simple with easy chokepoints to hold and defend.

So yeah! Ticket 2 for me.
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Vivacious

Messages: 6,
Joined: Jun 30, 2014,
Location: Minnesota, USA
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Vivacious

Messages: 6,
Joined: Jun 30, 2014,
Location: Minnesota, USA
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All maps look great. Creative. I hope, since only 1 can win, that these maps are still played by people.

My vote is for 11.

Looks like the maker put a lot of effort into it.

Casual Play, Map Maker.
Eikonoklastes

Messages: 46,
Joined: Jan 24, 2016,
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Eikonoklastes

Messages: 46,
Joined: Jan 24, 2016,
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I like number 3. There's something to be said for effective use of null space.
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volf

Messages: 81,
Joined: Jun 03, 2015,
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volf

Messages: 81,
Joined: Jun 03, 2015,
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Always loved small maps that are balanced. Very hard to pull off. #9 has my vote. Looks solid especially with harbor placements. Great job to all participants! Well done.
Bakes

Messages: 19,
Joined: Aug 02, 2016,
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Bakes

Messages: 19,
Joined: Aug 02, 2016,
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Ticket002

This message was edited 1 time. Last update was at Feb 21, 2017 23:25

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