zxcvsaw
Messages: 18,
Joined: Jun 30, 2011,
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zxcvsaw
Messages: 18,
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I was reading how the marine's air power was nerfed and was wondering what you guys thought about what if the marauder's air power was increased say maybe by 1?
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waxoid
Messages: 442,
Joined: Aug 07, 2010,
Location: Seattle, WA
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waxoid
Messages: 442,
Joined: Aug 07, 2010,
Location: Seattle, WA
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I say nah, marauders already cheat enough, and Sap still has the edge against Khral generally, although it depends on map. What problem are you trying to solve?
This message was edited 1 time. Last update was at Jan 28, 2013 17:12
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zxcvsaw
Messages: 18,
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zxcvsaw
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It's not a match. It's just a thought I had. I was thinking that perhaps saps hold the edge if they have proper terrain support such as the marines being boosted by mountains and forests. But I feel on an open ground or maps saps would be wrecked as marines would get annihilated by swarmers and in general, kralls would have at least the benefit of pressuring the opponent.
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Wraithunter
Messages: 9,
Joined: Nov 10, 2012,
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Wraithunter
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Wont that make sap overpowered vs kral on maps with good terrain?
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Chas
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Joined: Oct 21, 2012,
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Chas
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I agree that maruaders shouldn't get plus 1 air because Kharleans focus on air power mainly and marines already can hold their own if place in the proper terrain.
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PurpleLlama
Messages: 31,
Joined: Apr 21, 2013,
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PurpleLlama
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Marauders are the best unit in the game. They don't need anything upgraded
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ThinIce
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ThinIce
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Sapiens dominate Khral air in general, last thing they need is an air buff.
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LkASr
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Joined: Sep 24, 2015,
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LkASr
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Joined: Sep 24, 2015,
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I think Helicopters may need a +1 air buff, idk about +1 gh buff tho, so that way they can fare a bit better against garudas *ahem,healspam* and bring back the swarmers defense to 5
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