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Beta testers - Bug report - Road to release 1.7.0
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xavi

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xavi

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This topic is the right place to report all bugs in the beta versions.

1.6.X
... See messages lower for newer releases

1.6.53
- Fixed: crash when coming back from Map preview from a non started game.
- Fixed: War report screen - player statuses: surrendered/defeated/removed were not displayed.
- Fixed: Cancelling "End turn" did not always refresh the info bar.
- Fixed: build unit screen: unit not affordable were not selectable + now showing failed purchase message + non affordable cost in red + wrong color unit was selected
- Fixed: game buttons sometimes disabled/unresponsive caused by an orientation change perform on a screen over the game.
Known issues:
- "Create Random games" is temporarily inactive until a server implementation is connected
- "Join existing games" is temporarily inactive until a bug is resolved

1.6.52
- Fix crash when coming back from Map preview.
- Fix mobility restricted to 1 after clicking on enemy unit.
- Fix unit/base disappearing when zoomed out.
Known issues:
- game buttons are sometimes disabled/unresponsive when they should not, we are looking for steps to repro.
- clicking on unit to buy when there is no enough credits does not provide a feedback as expected.
- "Join existing games" is temporarily inactive until a bug is resolved (within 24 hours)
- "Create Random games" is temporarily inactive until a server implementation is connected

1.6.51
- rewrite of most of the game UI and most of the in-game buttons & experience, offline & campaign, war report, end game scene, ...
- fix numerous of bugs including in-game chat, fow related issues, ...
- added true damage preview (including terrain, gangup, resurface, veterancy and random bonuses) for friend and enemy units.
- Improved POLSKI translation
- Fixed 'Current Games' screen scroll flickering hiding the title
- Removed popup requiring to enter password when confirmi

This message was edited 11 times. Last update was at Jun 28, 2016 12:25


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simsverd

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simsverd

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great release

Some bugs in 1.6.53:
- action with buried ling gives wrong message and can cause game to fail when uploading to server
- in game chat no longer have player colors.. I would rather they do and still keep the fatures from the main chat (icons ++)
- Main chat dont "bounce" right when going from landscape to portait.. it then shows chat from many hours ago and not the end

This message was edited 1 time. Last update was at May 03, 2015 14:37


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earth

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earth

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Bug

Underlings can move the whole length of a map, to recreate error you move underling, select another troop hit X on bottom right and you can continue to move underling. I have also been able to do this with the troop above the underling.

I would suggest this is a critical bug as impacts the outcomes of games if used during a match.

Cheers

EARTH
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xavi

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xavi

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The server rejects these invalid actions. It is only possible on the local mode. It has been fixed in 1.6.54.

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xavi

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xavi

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1.6.54
- Critical bug fix: action with buried underling fails and put local game in invalid state
- Bug fix: in-game chat now shows the correct player colors
- Improvement: added checkbox on 'login screen' to configure automatic login.
Known issues:
- 'Create Random games' is temporarily inactive until a server implementation is connected
- 'Join existing games' is temporarily inactive until a bug is resolved
- When you open in-game chat, hardware "back" button is not working anymore.

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simsverd

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simsverd

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1.6.54:

- main chat dont keep the right place in wiew when going from landscape to portrait. If you orginally was at the end of the chat, you suddenly are taken many hours back when going to portait mode from landscape.
- small shade over upmost text in the in game chatwindow (minor issue)

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earth

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earth

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1.6.54

Assume this is a bug.

Buried bug indicator only visable after given unit has moved, rather than at the beginning of the turn.

Earth
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xavi

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xavi

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1.6.55
- Fixed in-game chat: not available when game is finished but it should + small shade over up top text + hardware "back" button was not working.
- Fixed 'CustomOnlineGame" race selection was not honored for host
- Fixed buried ling count not updated at beginning & end turn
- Fixed 'Join existing games screen' is now available
Known issues:
- 'Create Random games' is temporarily inactive until the server implementation is ready
Need steps to reproduce if bug is still present:
- chat bug: showing the top instead of the bottom when going from landscape to portrait

This message was edited 1 time. Last update was at May 05, 2015 08:49


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simsverd

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main chat bug in 1.6.55 :
i scroll to the end when in portrait mode
then go to landscape mode - it still looks right.. i can see the end tet
but when i then go back to portraitmode i see text from 12 hrs back in focus, and must manually scroll down to the end again

(this might ofc be a phone issue, so here are my specs : Sony Xperia Z1 compact, Android 4.4.4)

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xavi

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xavi

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Simen, thank you very much for the steps to reproduce. Unfortunately, I'm unable to reproduce it. I suspect that it is related to the specific game rather than the device. can you please tell me what is the game name so that i can check it out?

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simsverd

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its not in a game.. its the main chat

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WolfCat

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1. after you push "speed up replay" replay speed remains lightning, not slowing back down. it only helps to go to main menu and enter the game again.
2. scale on 1920*1080 devices is awful. its ok for 640*480, but absolutely untolerable on high resolution screens, need to make it back the way ut was before the Alpha.
(I have Sony Xperia Z1 tablet)
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xavi

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Thank you for the feedback Wolfcat. Can you please send me a screenshot to support@uniwar.com so that I can understand better the issue with the tablet?

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1.6.56
- Fixed: abnormal event "game is un-synced" happening randomly.
- Fixed: undo button not being hidden when in-game chat is shown.
- Fixed: menu buttons did not update their layout when switching orientation.
- Fixed: in-game: after surrendering, offer peace & surrender buttons should not be present anymore.
- Fixed: in-game: fight preview was abnormally disabling buttons.
- Fixed: end-game: changed button icon from 'back' to 'exit'.
- Fixed: back button was not working in pause menu, in-game & end-game.
- Fixed: in-game: fight preview does not always show damages when it should.
- Fixed: enabled the re-match option on finished games where player was not the owner.
- Improvement: retain last settings when creating custom online game.
Known issues:
- 'Create Random games' is temporarily inactive until a server implementation is connected

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xavi

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xavi

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1.6.57
Fixed: build unit: non affordable units are now transparent + switching switching unit was causing visual glitch with text below tiles.
Fixed: CreateCustomOnlineGame: keep the race unchanged when player 1 initiates the Rematch.
Fixed: please wait dialog was not displayed during login.
Fixed: In-Game: finished game was incorrectly enabling the replay button
Fixed: Chat: scrolling not set at the bottom as expected when entering the chatroom.
Improvement: MapBrowser: added button to zoom map, similar to the one in the game creation screen.
Known issues:
- 'Create Random games' is temporarily inactive until a server implementation is connected

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