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Endless movement with attacking units - bug
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TraisNL

Messages: 1,
Joined: Sep 30, 2015,
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TraisNL

Messages: 1,
Joined: Sep 30, 2015,
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Goodmorning Uniwar!

I believe I found a bug in your beautiful game..
It concerns movement of attacking units eventually resulting in a desync with the server.

When a / my unit moves to a tile adjecent to an enemy and is ordered to STAY (so without attacking) Ill get the option to undo the last order. This resets the STAY COMMAND.
At that point the interface is still selecting the unit I Just moved. And asks whether i want the unit to stay in place or reconsider attacking the adjecent enemy. This is all good

Because I am selecting a unit the "cancel select" X-button in the bottem right corner also appears.
Using this button Will cause two things:
1. It resets the movement points of this unit. (Not so good)
2. It will cause a sychronisation failure (desync) with the server, resulting in a reset of your round.

I hope this post is useful for improving the game even more!
Kind regards,
TraisNL
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Messages: 4,
Joined: Aug 22, 2015,
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Messages: 4,
Joined: Aug 22, 2015,
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I have found it, but this is not a big bug.
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