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Visibility / fog flaw
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mpcooke3

Messages: 2,
Joined: Jun 10, 2009,
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mpcooke3

Messages: 2,
Joined: Jun 10, 2009,
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Think this one is a bug really.

You can buy a unit with good visibility to see further around your base, then cancel it.
rebelxt

Messages: 46,
Joined: Jun 03, 2009,
Location: Texas, US
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rebelxt

Messages: 46,
Joined: Jun 03, 2009,
Location: Texas, US
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Yeah this might give one a slight advantage on maps like Deadmonk.
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Legimancer

Messages: 8,
Joined: Jun 13, 2009,
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Legimancer

Messages: 8,
Joined: Jun 13, 2009,
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also if your teammate leaves you can still see what his units see

I hope i Dont offend anyone, and if I do, too bad
digimmortal

Messages: 7,
Joined: Jun 21, 2009,
Location: Staffordshire, UK
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digimmortal

Messages: 7,
Joined: Jun 21, 2009,
Location: Staffordshire, UK
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Lol, i discovered this the other day and have been using it since - i would imagine i would be addressed in the update.
magic molly

Messages: 72,
Joined: Jun 21, 2009,
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magic molly

Messages: 72,
Joined: Jun 21, 2009,
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Found this a couple of days after starting. It's an exploit, but a useful one. Should definently be taken out soon.
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