LkASr
Messages: 752,
Joined: Sep 24, 2015,
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LkASr
Messages: 752,
Joined: Sep 24, 2015,
Offline
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I have a few new terrain ideas, tho it might ask for too much as we have a good amount:
Cliff: A terrain that denies ground heavies to directly go through it. Ground Lights can go directly through it, but at an increased mobility cost. It gives no terrain bonus.
Volcano: A dangerous, active terrain that doesn't let all Ground and Aerial units to directly pass through. It doesn't just deny units direct access, it will damage anything that stayed adjacent to itself for 1 Hp per turn.
Small Island: Just a sea version of the forest, but only gives +2;+2 instead.
Rocky Reef: Just a sea version of the swamp, gives the same penalties.
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