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Data transfer efficiencies
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WormDog

Messages: 25,
Joined: Nov 05, 2015,
Location: Chicago
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[Avatar]
WormDog

Messages: 25,
Joined: Nov 05, 2015,
Location: Chicago
Offline
I was in an area where I had low data coverage.

This is what I did:
1. Loaded a game.
2. Because of my low data coverage I got the expected slow delay as the game details were downloaded. This was fine and expected. It was my turn in a 1 vs 1.
3. I went back out into the Main Lobby.
4. I repeated the operation.
5. It again was just as slow, even though it just had downloaded all the data.

Did it again download the game data? There should have been no delay as the game data had already been downloaded.

And while you are at it the UNDO operation should be immediate and not require a fresh data download.

-Doug

This message was edited 2 times. Last update was at May 15, 2016 18:54

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