Porphyr
Messages: 55,
Joined: Apr 26, 2016,
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Porphyr
Messages: 55,
Joined: Apr 26, 2016,
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Map name: Skull Valley
Map maker: Hawaiian
Number of Players: 2
Reason for down voting: If player 1 is Khral, he can build a swarmer at his lower base and together with one of his initial underlings prevent initial base capture of red player
Change recommendations (if you have any): move initial units farther away from uncaptured bases. Or remove number of initial units.
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drumstep
Messages: 103,
Joined: May 17, 2015,
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drumstep
Messages: 103,
Joined: May 17, 2015,
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Looks like we both had this map topic waiting for approval My suggestion for improvement was just making that threatened base the one the player starts with so we can keep the map otherwise the same.
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