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Uniwar World Record Game: Infinitecoin Civil War
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mistercreepy

Messages: 207,
Joined: May 15, 2012,
Location: Hong Kong
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mistercreepy

Messages: 207,
Joined: May 15, 2012,
Location: Hong Kong
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Over here in China, a civil war has been raging on for almost three years. Khralean horde versus Khralean horde. Will the Hong Kong sect led by @jahardman be able to secede, or will the overbearing resources of the motherland, marshalled under @apgalbraith, crush all dissent? Forget the umbrella revolution, people, it's the Uniwar revolution.

war report:



the trenches:



Key stats to highlight:
Over 5 million credits worth of units have been destroyed
Over 1500 rounds played
-13,350 credits per turn (what does that even mean?!?!?!?)

Major props to my friends @apgalbraith and @jahardman for never giving up the fight and really representing the true Uniwar spirit.

apgalbraith's war cry:

cheese

Messages: 49,
Joined: Jan 29, 2010,
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cheese

Messages: 49,
Joined: Jan 29, 2010,
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Holy cow!
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wumbodin

Messages: 51,
Joined: Sep 01, 2016,
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wumbodin

Messages: 51,
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The F did i just see.

I wumbo. You wumbo. He- she- me... wumbo. Wumbo; Wumboing; We'll have thee wumbo; Wumborama; Wumbology; the study of Wumbo. It's first grade, dude
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lodeous

Messages: 73,
Joined: Feb 12, 2016,
Location: Utah
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lodeous

Messages: 73,
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  mistercreepy wrote:
Key stats to highlight:
Over 5 million credits worth of units have been destroyed
Over 1500 rounds played
-13,350 credits per turn (what does that even mean?!?!?!?)


Lol, looks like there were so many base credits/turn it overflowed the integer value.
In reality it seems like he should be getting 4294953946 credits/turn (over 4 billion), and that is assuming the value only overflowed once! Signed 32-bit integers can only store up to approximately 2 billion. When you go beyond that it "overflows" and it becomes a negative number. Congrats on breaking the base credits

I am a Quaternion: one part real, three parts imaginary.
mistercreepy

Messages: 207,
Joined: May 15, 2012,
Location: Hong Kong
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mistercreepy

Messages: 207,
Joined: May 15, 2012,
Location: Hong Kong
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Lodeous that actually doesn't make sense. Map is 30x30, two mountain tiles and all bases, so 898 total bases at 150 credits each doesn't get to billions per turn.

I think it's more likely that the database value for bases is where the overflow is happening. The credits per turn is just -89x150. Could the cap be around 380ish? Does that number make any sense? Because apgalbraith has -89 bases and jahardman -37 (I just received his screenshot didn't post it), so if the cap was around 380 that would put their combined bases close to 898.
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lodeous

Messages: 73,
Joined: Feb 12, 2016,
Location: Utah
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lodeous

Messages: 73,
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I didn't consider that, maybe the database stores it with a lower bit value like 16-bits.

I am a Quaternion: one part real, three parts imaginary.
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