xavi
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xavi
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3 NEW UNITS are RELEASED:
the BOPPER
the GUARDIAN and
the BORFLY.
The graphics are not the final ones. Graphics/Audio will be improved/added in the next updates.
Enjoy.
Public Release status: 1.9.80
Google Play - available
Amazon Appstore - cancelled
Apple iTunes - holiday until dec 27th
This message was edited 8 times. Last update was at Apr 08, 2017 08:55
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xavi
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xavi
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Fix the ATTACK animation for the BOPPER, GUARDIAN and BORLY
Fix the CAPTURE animation for the BOPPER and GUARDIAN.
Public Release status: 1.9.81
Google Play - available
Amazon Appstore - submitted
Apple iTunes - holiday until dec 27th
This message was edited 1 time. Last update was at Dec 23, 2016 15:20
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xavi
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xavi
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To check the latest stats of the new UNITS:
https://docs.google.com/spreadsheets/d/1EHJYGWLPbAWJTDej6L49TzpIkNm68hjZcoP1spqNga0/edit#gid=0
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Hand Of Pru
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Hand Of Pru
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The new units are awesome and surprisingly semi-balanced for the first release, nice job but I have seen a cosmetic bug when teleporting the Guardian unit, it will momentarily show other Titan units, example I got was a walker and eclipse, they weren't lined up on tiles either they were sitting in between tiles. Another player had a plasma tank show up.
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xavi
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xavi
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Thank you for your feedback. The visual glitch will be fixed shortly.
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xavi
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xavi
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Fix for the GUARDIAN teleport issue.
Public Release status: 1.9.82
Google Play: available
Amazon App Store: submitted
This message was edited 5 times. Last update was at Dec 24, 2016 07:31
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xavi
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xavi
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Public Release status: 1.9.82
Amazon App Store: available
This message was edited 5 times. Last update was at Dec 24, 2016 07:31
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simsverd
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simsverd
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New units are awesome. They look and feel amazing! Great work Xavier (and the artists)!
A little to early to say how much they need balancing.. they are defiantely VERY powerful but also very fragile.
BUG: From the sheet the borfly should have 3 move after attack. This is not working.
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SCV
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SCV
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Remember to update the units page on this site with the new units.
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xavi
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xavi
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Thank you, Simen for pointing this mistake in the specification sheet. It has been updated.
Merry XMas to everyone
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Uniwarpoland
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Uniwarpoland
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Watch video about new units!
Presentation of new units!
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TIPS, TRICKS & videos from UniWar Poland Youtube channel: LINK.
Poradnik dla początkujących: LINK.
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simsverd
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simsverd
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a minor bug.
The new notification linking into the actual place in the game is very nice... but it seems that when you just start the uniwar game (not from notification) and expect to get into the main game list.. you are instead taken to a previous game that was linked to from a notification
...and a tip to next batch of new units : only possible to create in games where all players are on Android (until released on iOS)
This message was edited 1 time. Last update was at Dec 26, 2016 07:56
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esmaperdut
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esmaperdut
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Hello Xavi, don't you think its counter intuitive that the Bopper and Guardian's attack is affected by terrain?
They are the first ranged units that have the attack modified by terrain, you think this is esencial for balance?
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simsverd
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simsverd
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esmaperdut wrote:Hello Xavi, don't you think its counter intuitive that the Bopper and Guardian's attack is affected by terrain?
They are the first ranged units that have the attack modified by terrain, you think this is esencial for balance?
They are in the ground light class wich enable them to traverse all terrain, that is definately by design and essential. It might be possiblw to code a workaround so they dont get attack bonus/penalties from terain, but i hope we dont. I like very much the added tactcal depth where placement og bopper and guardian is key.
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ooinzaghi1
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ooinzaghi1
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hello xavi! my game just cannot commit! it always says:the game is unsynchronized with the server, please load it again。
here is my vedio link : https://dl.dropboxusercontent.com/u/17387594/cannot_commit.mp4
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