Smash664
Messages: 12,
Joined: Mar 20, 2017,
Offline
|
|
Smash664
Messages: 12,
Joined: Mar 20, 2017,
Offline
|
Flag editor. I'm sure this would be a lot of work but you could charge for it as an extra. Possibly sell flag upload tokens too. I think this would be especially cool for teams.
New tile. Grass tile. Mostly for aesthetic purposes. I think it would add a lot of visual appeal to maps. No bonuses or negatives to attack or defense. Movement penalty for Heavy Ground.
|
|
LkASr
Messages: 752,
Joined: Sep 24, 2015,
Offline
|
|
LkASr
Messages: 752,
Joined: Sep 24, 2015,
Offline
|
I'm not sure about flag edits, but definitely not selling them
Grass tiles a must for me, there should be one for each theme
|
Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
Come look at my profile for more info |
|
Smash664
Messages: 12,
Joined: Mar 20, 2017,
Offline
|
|
Smash664
Messages: 12,
Joined: Mar 20, 2017,
Offline
|
LkASr wrote:I'm not sure about flag edits, but definitely not selling them
Grass tiles a must for me, there should be one for each theme
Sorry I wasn't very clear about the flag editor. I'm not talking about editing existing flags. I'm suggesting custom designing your own flag in an editor, similar to the current map editor.
|
|
LkASr
Messages: 752,
Joined: Sep 24, 2015,
Offline
|
|
LkASr
Messages: 752,
Joined: Sep 24, 2015,
Offline
|
Smash664 wrote:Sorry I wasn't very clear about the flag editor.
I already knew what you said, in fact I've used it with an old game I had long time ago. A flag editor would be difficult to do, I'd put that on hold for now as there are more inportant features to worry about
|
Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
Come look at my profile for more info |
|
|
|