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How has your Titan play style evolved with the updates?
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Paul5678

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Joined: Mar 02, 2010,
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Paul5678

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Do you use Walkers much, or are Guardians filling that role more often?
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wookieontheweb

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wookieontheweb

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I'm finding walkers are rarer. The extra range units makes it harder to get them into play without being destroyed. However they are still the power house they have always been once they are safely deployed.

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wargasm

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wargasm

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I'm losing more games now with Titans than I was before. I was able to cope with lack of mobility by turtling before, but blasters have made turtling impossible. Sure I could build guardians, but I shouldn't have to... and if I do, I lose them due to being unable to protect them.

Every time a random ranked game starts, and I'm titans, the temptation to surrender on turn 1 crosses my mind, but I usually wait until the first bopper/borfly hits the field.

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Paul5678

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Paul5678

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I was in a game recently where I saved up for a walker, but then decided to buy two guardians instead. They worked out well!
Wargasm, I guess this will depend on the map. But speeders are cheap and quite mobile. Maybe they'll eat the boppers and borflies?
Ricc

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Ricc

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@wargasm:
I know that feeling...
Recently I tried something new, or something I never did before.
TvK round 2: My speeder spotted 2 Boreflys and I just spammed Mechas with some Speeder.
Round 5: Mechas played like a wall out of tanks started rolling.
Round 9: K surrenderd with his Borfly / Swarmer strategy.

Before that new Unit update this would be simply hilarious, but somehow this works over and over again. These massive Mecha wall is slow, but they are tanky as hell.

But I still think Titans are in this world of new cheap killing units in a disadvantage just because of their limited mobility. It's harder to reach these tasty targets who kill tanks and I always feel like sending some disabled slow cripples to hunt athletes.
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Duaneski

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Duaneski

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My Titan game is heavily dependent on a good balanced map.

If the terrain even slightly benefits K or S im thinking revenge as soon as the map loads.

And a lot of maps which I would've felt great about for TvS previously, I'm finding are now a very difficult matchup.

They're absolutely my weakest race right now
Ezel777

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Ezel777

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TvS is probably the hardest matchup right now due to one unit..the bopper. It does way too much damage to a speeder and since the marauder is the same cost of the speeder, it is easy to block for boppers. KvT is still a good matchup since mecha is optional for any game play, but one can't do a mecha matchup vs Sapiens due to their engineers. Current meta, TvS is a very tough, almost broken, matchup. However, with the walker being reduced in cost, it might fix this matchup.

This message was edited 1 time. Last update was at Jan 15, 2018 16:43

The Impaler

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The Impaler

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the human tank is also quite good against titans.

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