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Infector Quest (v6)
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Duaneski

Messages: 1021,
Joined: Nov 27, 2015,
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[Avatar]
Duaneski

Messages: 1021,
Joined: Nov 27, 2015,
Offline
Rules

Set up as Team match. Races are preset. Game mode:CTF.

you will not be able to capture the "neutral" base (it is here so that the bot players don't capture it)

Player 1, 4, 6, 7 (all human players)

The good guys. The lovable adorable infectors. You must reach and capture the red base to win the game.

If your Infector dies, game over for you. You must surrender the game.

Otherwise, the Infector team may use any and all resources available to them.

Player 2 (HUMAN)

The evil robots. Tasked with hunting down the infectors. There are specific rules for this version of Infector quest.

1) you may only build 3 units ALL game at your starting base. You may not start building there until round 15.

2) you can not use the units in the upper right corner until AT LEAST:
3 mechas: round 10
2 mechas and guardian: round 15
3 mechas and 3 eclipse: round 25
2 mantisse and 5 guardian: round 35

Note these two mantisse can not move at all until round 35. Otherwise you are free to play as you choose. You do not die for losing your mainland assimilator.

Player 5: (human)

You filthy traitor to all Khral kind !!

You can not build more than 5 units all game at your base. Choose wisely!

You can not start building until round 10.

***you may NOT convert marines with your infector***

If your Infector dies, you must surrender!

Players 3,8: (Bot players)

This message was edited 3 times. Last update was at May 07, 2017 14:00

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