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New unit for all races
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9kai_

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9kai_

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It would be awesome to have a selected hero for each race. Perhaps it would level up throughout gameplay.
Gaining exp through destroying units and winning games,
Or feature Added abilities &fighting/style options!
Never know may be exciting. Or end up way OP
Either direction, It would create a whole new aspect of the game much like a new race would


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LkASr

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LkASr

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I had this idea before, tho it'd not be happening much anytime soon

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9kai_

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9kai_

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Yeah so I've read in most of the forums, why is that?
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wookieontheweb

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wookieontheweb

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  9kai_ wrote:Yeah so I've read in most of the forums, why is that?


Because spookyhouse have not posted in this forum since they bought uniwar. Not sure they've done any development either, just a few critical bug fixes i think. Most of the development for subs had already been done by xavi and the team before the hand over. i would love it if this wasn't the case!

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simsverd

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simsverd

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  wookieontheweb wrote:
Because spookyhouse have not posted in this forum since they bought uniwar. Not sure they've done any development either, just a few critical bug fixes i think. Most of the development for subs had already been done by xavi and the team before the hand over. i would love it if this wasn't the case!

Spooky have made a few posts on the forum.. though not so many.

in addition to bugfixing, hey did some work to finalize the subs and have made some improvements to interface. They are currently working on improving and updating the tutorial campaign.
Their main focus since the aquisition of uniwar have been to get familiar with all the "assets" (code, server, etc) and to "polish" the game.

This message was edited 1 time. Last update was at Feb 25, 2018 13:02


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wookieontheweb

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wookieontheweb

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Thanks sims, that's good to know. I wish they'd be a little more active on the forum.

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9kai_

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9kai_

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Well, thanks for the info!
I have uniwar on iOS.
Its excellent and remaining the daily play
Most likely even still if spooky house needed 10 years to familiarize!
Iron shadow

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Iron shadow

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Hi volks, hi game designers!

What's missing in my opinion is a repair unit for the seaside... something like a rescue boat. And that the not repairable guardian can get repaired on medical field, but only with a slow health rate of one each turn.

May the emperor bless you all,
Iron Shadow
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wookieontheweb

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wookieontheweb

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I've thought about the health boat idea, but I preferred the option of healing boats in an owned port. Far less programming and art work for about the same effect.

Not sure I agree with the guardian. I like the fact that it is powerful but delicate. It makes it very unique and a kind of 1 shot wonder if you don't play them carefully. They still can be useful on low health as distractions, blockers and when capping.

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