Rod clevis
Messages: 6,
Joined: Jun 04, 2016,
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Rod clevis
Messages: 6,
Joined: Jun 04, 2016,
Offline
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In a team game, when you convert a friendly unit then undo your turn, it incorrectly deducts it from the total "friendly units lost" stats, when the friendly conversion (rightly) does not count as a kill in the first place. You can even do this repeatedly to create negative values.
Reloading game corrects the stats, so it does not affect the game or the final stats, just annoying when you use frequent undoes and often refer to the kill stats to compare complex moves.
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