What about opening the code of strong/weak attack algorithm? So all can understand its mechanism better, and even some player could suggest for some optimization.
Joined: Nov 18, 2018,
There is questions is it really totally random?
More and more players, but not poor skill ones(they don’t know what to do anyway) , are already doing more then necessary at the beginning of a game in small maps. Only because they are afraid of weak attack happen in early rounds… Any regards that the situation is becoming ridiculous already? Normally, If manager has no ability to do/organize optimization on algorithm then can ask others for ideas/help, but not keeping self’s lamentable thoughts until psychiatric disorder happened to a big problem on developer, right?
Lost one possibility, this algorithm is set on purpose, then so …oh, developer or stakeholders seems need some mental therapy or intelligent training.
This message was edited 4 times. Last update was at Sep 18, 2022 02:41