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Too much changes, it basically will be another game =)-
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Author ANTARES
Idea is to allow people to start random games with 10m time limit
To not to scare out people who prefer 24h games this quick games should match only with those who will agree on this quick game. So that when person is waiting for 24h game he will not be matched with 10m game.
As an option - to allow make custom rated games with 10m time limit.
Some people especially novices dont have enough time to wait for a monthly game with 24h turns
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So basicly you want something that gives low ingame profit, is complex and may be used only on a few maps.
try to make it simpler, like re-converted unit always die, or re-converted unit always take 2 damage (and possibly die), or re-programmed unit stays without ability to move for 2 turns, or that new unit stays as it is.
And try to find more cases where this will be useful, i mean maps and strategies.
And possibly try to make it important enough. Currenrly converted units already have low health on average. So with your math they wil die in most cases anyway.
And lastly try to combine everything above into a sencente with as few words as possible (simple explanation)
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That will add whole new layer of complexity, leading to perpetual cycle of converting and re-converting.
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