lorfje wrote: I actually think that the units are well balanced generally. The Marine is a very useful all-round unit. Three-hex mobility unlike the slower Mecha, good air-attack unlike the Underling. and good vision.
The special ability of the Underling is cool but the Khraleans have some fairly lame units (Swarmer, Garuda, Leviathan) so some compensation was called for.
The UV attack of the Assimilator has range 5, so if there's 2000 worth of opponents in that range it pays for its unit cost in just one use (10% damage of 2000).
The Battery is less expensive than the Walker and stronger against Light ground and Air units. Not the best unit but not bad either.
One objection: taking 5 times 1 point with a UV isnt the same as doing 5 damage to one unit and leaving the rest untouched, when you have a swarm of enemies coming and you hit them all with your assimilator, the front units can still attack and only have one point of disadvantage each, while the back units will certainly heal
But for the rest you are making good points