I totally suck at the game so far, but I have found teleporting a few disposable units far behind the front lines, into a position to threaten an enemy base, does a great job of drawing fire away from the front of the battle, and if timed properly, can let you grab those few hexes of important turf that you need for a rush. It can also save a weakened front line, allowing you time to repair a few damaged units when all the threatening opponents have to run backwards to stomp your marauding teleporters.
I've also won a couple games by flooding some far-off bases with mechas, who die in droves but eventually just mob up and grab a base. It's a very expensive and highly inefficient technique, but it can work on a big map.
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