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Messages posted by: FuzzyEukaryote
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New Feature Request » Heavy infantry idea » Go to message
Another idea for new units: an infantry with 2 actions per turn, 6 movement points and no attack after move (like walker and battery).

Perks: 2 mountain tiles or 4 plains per turn. Can attack then retreat (if they start next to enemy).

Cons: any unfavorable terrain will slow them down a lot. (Desert, bases, swamp, mountain each take their entire allotment of movement points). Lower threat range due to no attack after move.

This might fit best as a heavy infantry rather than the standard infantry.

Approximate stats:
Ground light
Cost: 150 (might need to be 175 or lower stats lightly)
Movement: 6
GL: 8
GH: 6
Air: 5
Aqua: 6
Defense: 6
Actions per turn: 2
Heal per turn: 1
No attack after move

Some fluctuation in stats might also be needed depending on which existing or new race this unit joins.

User Generated Maps » Map contest » Go to message
Here is my map: Map AA

In case link is broken: https://www.dropbox.com/s/ou24fw7dvgbqydt/Screenshot_20161025-225948.png?dl=0

Forum Index Profile for FuzzyEukaryote »» Messages posted by FuzzyEukaryote
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