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I have an different tactics and Never lost a Round with this tactics:
1. Build 1 pinzer and send it to the Middle
2. Build a wyrum
3. Let the Pinzer take the Damage and the wyrum destroyes the enemys .
4. Repeat
When playing vs sapiens than u can do 1, 2 and 3 too, but i would Build some Dragon Things (don't know their Name at mom) otherwise the Same Thing, Never lost with khraleans with this tactic
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When I was playing the game, I noticed that some people build a huge amount of marines, mechas or bugs. So I would suggest that we can also decide , when creating the game, if superweopans are allowed. They take about 10-20 rounds to charge and 1-5 to launch and maybe even cost something.
Sapiens: Nuke
Titans: Ion cannon
Khraleans: worm (Worm comes out of the Ground)
Each of them make a Damage of 1Tile and all around them and Damage units Till 1HP, which means that, you won't abuse them.
Also some New Units:
Sapiens: Jet fighter
Titans: Spaceship
Khrleans: no Name yet, but a Unit which shoots needles at arial units, so i Wohle Call it needler or sth like that
And than the last Thing, would Be that you can Upgrade bases, so they get a a Defense turret.
Sapiens: MG
Titans: Turret
Khraleans: Littke worm
So what is your opinion to this ?
TYaE
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