[Search] Search   [Recent Topics] Recent   [Hottest Topics] Hottest   [Login] Login
Messages posted by: ricus
Forum Index Profile for ricus »» Messages posted by ricus
Khraleans » Khrals vs Titans in DeadMonk » Go to message
I have an different tactics and Never lost a Round with this tactics:

1. Build 1 pinzer and send it to the Middle
2. Build a wyrum
3. Let the Pinzer take the Damage and the wyrum destroyes the enemys .
4. Repeat

When playing vs sapiens than u can do 1, 2 and 3 too, but i would Build some Dragon Things (don't know their Name at mom) otherwise the Same Thing, Never lost with khraleans with this tactic
New Feature Request » Defense units + superweopans + new units » Go to message
When I was playing the game, I noticed that some people build a huge amount of marines, mechas or bugs. So I would suggest that we can also decide , when creating the game, if superweopans are allowed. They take about 10-20 rounds to charge and 1-5 to launch and maybe even cost something.

Sapiens: Nuke
Titans: Ion cannon
Khraleans: worm (Worm comes out of the Ground)

Each of them make a Damage of 1Tile and all around them and Damage units Till 1HP, which means that, you won't abuse them.

Also some New Units:

Sapiens: Jet fighter
Titans: Spaceship
Khrleans: no Name yet, but a Unit which shoots needles at arial units, so i Wohle Call it needler or sth like that

And than the last Thing, would Be that you can Upgrade bases, so they get a a Defense turret.

Sapiens: MG
Titans: Turret
Khraleans: Littke worm

So what is your opinion to this ?

TYaE
Forum Index Profile for ricus »» Messages posted by ricus
Powered by JForum 2.1.9 © - 2020-04-14 v124 - UniWar website