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How about the addition of a base type that could produce no units whatsoever? The only purpose of this base would be to add to the overall amount of credits gained per turn. This would allow for new strategic map styles with the new map creator added. It would lead to the creation of side objectives and the ability to give a team a lot of money but only a single base to produce units from, leading to careful choices when producing units. Tell me what you think.
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Uniwar 2 needs a new map tile, like a radiation zone that damages troops who r on it, also needs more sea units
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I agree it needs more naval units, something short range and a transporter unit. Also needs to be able to fly marines around with an air pickup unit.
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I agree it needs more naval units, something short range and a transporter unit. Also needs to be able to fly marines around with an air pickup unit.
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