Author |
Message |
|
Screenshots?
|
|
OK so thoughts; Perhaps the tank unit needs something to help it win? Maybe it should cost less. It seems more like a 350 unit with its sheavy armor buff.
As for aquatics... What about something with a move after attack or 2 attacks?
|
|
Eclipse : teleport and the best antiair
|
|
I don't think so, but there isn't an English forum either. What I've noticed is that Russians will post with Russian titles and the thread will be in Russian. Maybe you could try the same with Spanish (post with Spanish titles)?
|
|
simsverd wrote:Its a very good idea!
The reason for making map publish IAP was not to make much money from it - because it dont. It was to prevent spam wich we had problems with earlier.
My suggestion (building on yours) :
- 1700 to be able to publish map. (Can use the editor before)
- 2 free permanent map slots, 50 unicoins for more
- Maps that get rated and stay rated for 2 months will give the user 50 unicoins
- Maps used in tourneys give the creator 50 unicoins
Btw... there might be other benefits to creators of good maps.. like a top-list or something in that direction
I suggest that we keep the map slots at 1 or 0. But other than that, agree.
|
|
|
|
How about you put an an option to not have the green blinker on in the settings? So that players can choose between either.
|
|
I think it's a good idea. However, let us let players only bid 1 point on the first round. What if they get a really unfair map?
|
|
No reason to discuss this anymore anyways. Hitler agreed to talk to xavi about his name.
|
|
Pick my map!
|
|
simsverd wrote:
Apercent wrote:Not to be problematic (I know I can be) but can't we put a time limit on instead? Like perhaps, for uniwarriors who've been on for six months or 3 months or something? I feel like it takes time more so to understand this game than scores.
Or perhaps that's just me trying to stay in the argument.
you are making my point...
Well I have been here for six months .
|
|
Not to mention it adds a bit of suspense to your game. Having a strategy that plans for accidents and an enemy gaining an advantage is the mark of a true general.
Anyways, I feel like the random isn't random enough to be game changing. If your plan was hinging on getting an extra 1 or 2 damage I doubt it was a good one.
|
|
Not to be problematic (I know I can be) but can't we put a time limit on instead? Like perhaps, for uniwarriors who've been on for six months or 3 months or something? I feel like it takes time more so to understand this game than scores.
Or perhaps that's just me trying to stay in the argument.
|
|
You know a lot about ww2....
|
|
Thou shalt not try fight wyrms with helicopters
Thou shalt not make maps with 10000 credits per turn
|