waxoid wrote: Changes to units have to consider impact to game balance at high levels of play... for example, having healers convert all enemy units and not just a specific race's would be pretty unbalancing.
Granted I'm a newbie, so maybe there's some nuances I'm missing, but it seems to me that because of those support units, there's a clear Rock Paper Scissors going on with the races, where Sapiens > Titans > Bugs (can't remember the spelling) > Sapiens
Unless I'm missing something, like Titan units being otherwise very effective against Sapien units, it seems as though it would make things more balanced to let the support units just blanketly convert any enemy units.