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When you create a new map, go to map comments/notes, and where it says hash tag available, click the question mark to see what hash tags do. The rando units is just a hashtag, among other options.
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Bump
I am also interested in the answer.
I had assumed it was net worth, with damage factored in.
Eg, a mech with 10 health has more value than a mech with 2 health.
If in your example above you had a lot of units repairing in the back, even though you have more guys, you opponent may have had more money from cities or capturing bases early.
I am also curious when the data is read. Like, is it captured at the end of everyones turn? Also, i think p2 gets more resources on his first turn then p1. So all this might factor in, but I am just guessing!
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