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Da Omn

Messages: 1,
Joined: Dec 20, 2011,
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Da Omn

Messages: 1,
Joined: Dec 20, 2011,
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Is there any chance of making cylindrical maps (where two opposing edges are considered next to each other and can be moved between) and toroidal maps (where all four edges are considered next to the opposite edge)

I feel this could make for some very interesting maps.
ironklad

Messages: 23,
Joined: Aug 28, 2011,
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ironklad

Messages: 23,
Joined: Aug 28, 2011,
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This sounds amazing.
jtjesuslover

Messages: 2,
Joined: Sep 26, 2012,
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jtjesuslover

Messages: 2,
Joined: Sep 26, 2012,
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This sounds ghey.
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droidfreak36

Messages: 183,
Joined: Jan 23, 2012,
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droidfreak36

Messages: 183,
Joined: Jan 23, 2012,
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Four edges? Uniwar maps are hex-based. It's an interesting concept, I'll give you that, but it's probably not worth the time it would take the devs to program.

DroidFreak, the roboticist who plays as Khrals.

(Or Titans now that I realize how legit they are)
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