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Cooling down Mechas look fully functional
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curmudgeon

Messages: 27,
Joined: Jul 23, 2010,
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curmudgeon

Messages: 27,
Joined: Jul 23, 2010,
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In a few games recently when playing Titans, I will log into the game and Meachas that had just teleported appear fully functional. They are not greyed out, have their ZOC, and will display damage calculations against any unit I put next to them. If I leave the game and come back in they will typically be displayed properly as non-functional and so have been a minor nuisance until this past game I am playing. It is a large map and my underlings and their teleporting mechas were scrambling for bases. I came across a cooling down mecha which appeared to be fully functional and i so my next move was made in response to a normal mecha and not a cooling down one. It's not a big deal, but is annoying and I just wanted to let you know.
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simsverd

Messages: 921,
Joined: Dec 02, 2010,
Location: Bergen, Norway
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simsverd

Messages: 921,
Joined: Dec 02, 2010,
Location: Bergen, Norway
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Thank you for reporting

Its a known bug. Applies to teleported units and EMPed units. Sometimes there can be a "graphical glitch" where they look normal while the unit still is "frozen".

Hopefully it will be fixed soon.

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Send me a PM here or invite me to a game if you want to ask me something, suggest a map for tourney or just wanna play a game
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