reallyfun
Messages: 29,
Joined: Jun 14, 2009,
Location: California, USA
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reallyfun
Messages: 29,
Joined: Jun 14, 2009,
Location: California, USA
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I've been thinking about this for a while now. How about an update to the editor so that we can assign how much credits a base yields.
For example, I'd like to make maps where the starting bases yield more credits then say the ones that you capture. Or vise versa, what not.
I think it will make interesting maps if we can do this.
What do you guys think?
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firstkyne
Messages: 22,
Joined: Aug 22, 2011,
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firstkyne
Messages: 22,
Joined: Aug 22, 2011,
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I think this is a great idea. I had an idea for a unit which is not as valuable as a base but still fun to capture here. Would love to hear what you think!
http://forum.uniwar.com/posts/list/2070.page
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Apercent
Messages: 744,
Joined: Sep 08, 2015,
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Apercent
Messages: 744,
Joined: Sep 08, 2015,
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I think this is a terrific idea.
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