xavi
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xavi
Messages: 554,
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The larger resolution on tablets is a design decision based on numerous player requests. It will be like that until the higher resolution OpenGL 1.8 which will give you control on the size. Please be patient this version is around the corner and coming either at the end of the month or in early June.
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xavi
Messages: 554,
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xavi
Messages: 554,
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1.7.4
Fixed CRITICAL issue: If you have 20 games and want to join a new one, the app will go into an endless loop.
Fixed CRITICAL issue: In case of failure, "play online" button goes to register screen and makes it impossible to login.
Fixed: changed forum link to be forum.uniwar.com
Fixed: map editor will not prompt exit confirmation when using phone back button.
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uw-sandman
Messages: 99,
Joined: Mar 07, 2014,
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uw-sandman
Messages: 99,
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Version 1.7.3 & 1.7.4 graphical bug
Description:
In match listing screen the highlight behind users race graphic is not showing up correctly behind the users. In these instances the blue highlight rectangle draws in between users.
Causes and recreation:
Unknown. There seems to be no commonality or reasoning for the error. It only happens to some matches, but not all.
Has anyone else experienced this phenomenon?
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Arminius
Messages: 2,
Joined: Jan 14, 2012,
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Arminius
Messages: 2,
Joined: Jan 14, 2012,
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Hi Xavi,
I think there's another bug. I only can create one new game (the first was against a bot), the next games I tried to create ended up with unspecified error...
Greetings Armin
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mistercreepy
Messages: 207,
Joined: May 15, 2012,
Location: Hong Kong
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mistercreepy
Messages: 207,
Joined: May 15, 2012,
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I think that there is a change in the behavior of the menu. When moving after attack (helicopter and speeder) the "x" button does not cancel the move but confirms it with no chance to undo. Am I supposed to press "cancel" if I don't like the position? I'll try to recreate it to be more precise. Thanks!!
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WolfCat
Messages: 44,
Joined: Feb 17, 2011,
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WolfCat
Messages: 44,
Joined: Feb 17, 2011,
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Bug or new feature: just built unit on base has no vision at all. It gets vision next turn only
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WolfCat
Messages: 44,
Joined: Feb 17, 2011,
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WolfCat
Messages: 44,
Joined: Feb 17, 2011,
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earth wrote:
WolfCat wrote:Not a bug but a suggestion. The damage indication in figures is not as nice and representative as it was in dots in my opinion
I prefer it Wolf cat, as allows you to understand when you get your max damage in a given turn quickly, although that's my opinion
Robin
I was refering to visual effect only
In my opinion dots are easier to read then figures
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xavi
Messages: 554,
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xavi
Messages: 554,
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Wolfcat: the vision is only updated after you confirm the purchase of the unit. This is not a bug but a feature (the previous behavior was a bug). When you find a bug, it would be great if you could tell me the version number that has the bug.
Thank you very much for reporting all these issues.
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xavi
Messages: 554,
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xavi
Messages: 554,
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1.7.5
Fixed: bug preventing to create custom game using built-in map
Fixed: map name is not updated when changing map in create custom game.
Fixed: build unit screen: unit without the ability to attack were showing attack values on some terrains.
Fixed: reorganized the help
Fixed: EndGame screen, clicking on a the map line was crashing if the map was built-in.
Fixed: HP of buried underling is overlapping with unit on the right
Fixed: current games screen: text highlighted for player in turn was sometimes incorrect
Fixed: local game with friend: wrong player was shown when switching turn.
Fixed: Fixed bug causing mecha in teleport cooldown to not be grayed out/darkened as expected.
Fixed: buried underling will not shade/darken after healing.
Known issues:
buried underling count are not updated correctly during replay
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rwieczor84
Messages: 184,
Joined: Dec 24, 2010,
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rwieczor84
Messages: 184,
Joined: Dec 24, 2010,
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mistercreepy wrote:I think that there is a change in the behavior of the menu. When moving after attack (helicopter and speeder) the "x" button does not cancel the move but confirms it with no chance to undo. Am I supposed to press "cancel" if I don't like the position? I'll try to recreate it to be more precise. Thanks!!
Yes move after attack works different. Is it correct Xavi?
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xavi
Messages: 554,
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xavi
Messages: 554,
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I need to fix that issue. I will at the right time...
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simsverd
Messages: 921,
Joined: Dec 02, 2010,
Location: Bergen, Norway
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simsverd
Messages: 921,
Joined: Dec 02, 2010,
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1.7.6
I find only 2 bugs :
- Main chat dont always go to bottom
- Cancel wrong move after attack units (speeder, heli, battery) dont work correct
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Moderator of gamechat and forum. Tourney admin.
Send me a PM here or invite me to a game if you want to ask me something, suggest a map for tourney or just wanna play a game |
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xavi
Messages: 554,
Joined: Jun 12, 2009,
Location: California
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xavi
Messages: 554,
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Sims, are you sure about the chat because i never had that issue again in 1.7.6 except when changing orientation? Was it the in-game chat?
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simsverd
Messages: 921,
Joined: Dec 02, 2010,
Location: Bergen, Norway
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simsverd
Messages: 921,
Joined: Dec 02, 2010,
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Yes. Its the main chat.
Portrait -> landscape -> portrait
Then it dont go to the bottom
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Moderator of gamechat and forum. Tourney admin.
Send me a PM here or invite me to a game if you want to ask me something, suggest a map for tourney or just wanna play a game |
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