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burried underling hp is unclear when an unit stand on right.
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wolkenwand

Messages: 32,
Joined: May 12, 2015,
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wolkenwand

Messages: 32,
Joined: May 12, 2015,
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When underling bury and there are unit stand directly on the right tile, the health counter of this two unit will fuse together. I have screenshot that explained this bug:

the underling health and mecha health are cramped together.
Here are another screenshot, mecha is damaged and the health counter become obscure ( actually its underling that have 10 hp and mecha that have 6 hp, the health indicator is cramped together so it looks like 16 hp)

I have suggestion, how about if buried underling hp is displayed on top/bottom of unit instead of on the right side? this way it will not overlapped with other unit hp.

This message was edited 3 times. Last update was at May 14, 2015 12:51

mistercreepy

Messages: 207,
Joined: May 15, 2012,
Location: Hong Kong
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mistercreepy

Messages: 207,
Joined: May 15, 2012,
Location: Hong Kong
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I've noticed the same thing, thanks for taking the time to point it out.
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rwieczor84

Messages: 184,
Joined: Dec 24, 2010,
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rwieczor84

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Joined: Dec 24, 2010,
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Yes it's annoying.
Thanks for these screenshots
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xavi

Messages: 554,
Joined: Jun 12, 2009,
Location: California
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xavi

Messages: 554,
Joined: Jun 12, 2009,
Location: California
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Thank you very much for reporting it and posting the examples. It will be fixed in 1.7.4 that will be released today.

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