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1.8.69 available in Google Play & Amazon, Submitted to Apple
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xavi

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xavi

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Fix kills & losses stats being corrupted after undoing actions
Fix Pause menu to ensure that peace & surrender buttons are always present.
Fix logic error preventing to transform ally unit in Team games.
Removed iOS animation for keyboard
Added border to some screens (Profile, Shop, Chat, MapBrowser, ...)
Increased 'Settings' button size in pause screen.
Merged Amazon & Google Play implementation into a single build (New permissions added to support device messaging on Amazon devices.)
Fixed issues where hex was selected when it should not (when not in turn and showing unit across FOW, when game was finished)
Bug at 1st round when player is not in turn, a dialog presenting the army is displayed when it should not.
Fixed rendering issue where layout was painted before being up to date
Many other small fixes.

---

Next features that we are working on and coming in the NEXT releases (1.8.70 or later):
Ranked team games
Improved Map browser
More items to buy in the shop (including a jack to change a flat tire of your marauder )
Better controls in the game for undo/confirm
Better graphics if your phone resolution is higher than 480
Vision change for many units
New amphibian units (6-9 new units should be arriving around March/April)
...

This message was edited 4 times. Last update was at May 04, 2016 08:49


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StarryBlink

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StarryBlink

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Please don't reduce the visions of all units.
Doing that is like forcing players to buy a turn reset for a vision.
Just blind the mecha/eclipse during teleport is enough.
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legia

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legia

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  StarryBlink wrote:Please don't reduce the visions of all units.
Doing that is like forcing players to buy a turn reset for a vision.
Just blind the mecha/eclipse during teleport is enough.


Blinding mecha and eclipse? I doesn't make sense. It's one of titan special powers so taking away their special ability (also for scouting) will make them weaker.
Marauder can move 8 hexes + 6 hex vision so he is much better in scouting.

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Apercent

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Apercent

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Yea amphibians! Please make all of the new units aquatic or amphibians, we really don't need more land as much

This message was edited 1 time. Last update was at Feb 13, 2016 14:02

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StarryBlink

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StarryBlink

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  legia wrote:
Blinding mecha and eclipse? I doesn't make sense. It's one of titan special powers so taking away their special ability (also for scouting) will make them weaker.
Marauder can move 8 hexes + 6 hex vision so he is much better in scouting.


But what about titan players who teleport mecha to all around the map to see everything then press the undo button?
That's more than scouting in my opinion.

Since the ability to reset the whole turn exist, we should find an alternative way to scout for titan.
Maybe increase speeder vision form 6 to 8 and increase speeder mobility from 16 to 18.
That should make speeder a good unit for scouting. Also make speeder 's cost-efficiency comparable to jeep & swarmer.
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simsverd

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simsverd

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  xavi wrote:
Vision change for many units

I hope it will be done in relation to the work on balancing the units.

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drumstep

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drumstep

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I think vision is fine for the most part. The only thing I can think of is MAYBE reducing marauder and heli vision to 5 since they're so mobile anyway. Speeders need the vision to make up for low titan mobility and swarmers and garudas need it to make up for low underling vision.

Edit: Oh, what if walker vision got reduced to like 3? I've heard some calls for a walker nerf, and this would make it so they can't just stand alone, instead needing a speeder or mecha to see for them. In this case, I could probably support dropping mecha vision to 3 so they need to move at least one space away to give walker full range.

And yay, new units March/April is a lot earlier than I expected. I thought it would be closer to May/June.

This message was edited 2 times. Last update was at Feb 15, 2016 06:27

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Apercent

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Apercent

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Wait did you say 6-9?!??

Edit: I thought you meant 6-9 per race. My bad.

I think the vision is fine as it is.

This message was edited 3 times. Last update was at Feb 15, 2016 18:05

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