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confirmation after second move helicopters and speeders
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Kevor

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Joined: Jun 14, 2009,
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Kevor

Messages: 38,
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This one seems pretty obvious, but I thought I'd mention it since I did not see it in the earlier posts, and it was not addressed in the update (1.0.3). When you get a second move with helicopters, the game does not ask you if you want to 'stay'. This can be a problem if your finger slips and you hit the wrong spot. It has tripped me up a few times. I can no reason why this would affect game balance. Same goes for speeders. (Its not a problem with marauders, because it does offer you the choice, since you can also attack.) So, for units that can move (but not fire) after second move, it would be great to have a confirmation.

No battle plan survives contact with the enemy...
(Helmuth von Moltke, Generalfeldmarschall of the Prussian Army)
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sandymac

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sandymac

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+1 I've regretted accidental touches in these situations too.
draka

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draka

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Many times I have gone to move the screen and seen my unit misplaced

+1 for me too
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kralux

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kralux

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The dev. team is taking this issue under consideration now. Stay tuned...
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Gargoyle

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Gargoyle

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Would also like to see a confirmation (or an Undo) if I hit Repair. I accidentally hit Repair instead of Move at a critical juncture in one of my games, and it set me back considerably. I'd really love to have the option of Undoing any move other than an attack.
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Kevor

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Kevor

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  Gargoyle wrote: Would also like to see a confirmation (or an Undo) if I hit Repair. I accidentally hit Repair instead of Move at a critical juncture in one of my games, and it set me back considerably. I'd really love to have the option of Undoing any move other than an attack.


I second that. Its tripped me up too, more than once...

No battle plan survives contact with the enemy...
(Helmuth von Moltke, Generalfeldmarschall of the Prussian Army)
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