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4th Race: The Remnants, a product of destruction [Revised]
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LkASr

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LkASr

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I thought of a 4th one. This is entirely separate from my elemental races. This one is based on the events of Uniwar. They incorporate what the 3 races of Uniwar have left, in addition to a rogue ai leading them. They are heavy on ground light units (unlike aerial to the khraleans and ground heavy to the titans). All of their units have relatively weak defense compairing to other units, but will be as speedy as the sapiens. In addition to the Uniladies, the ai is masculine compairing to the feminine Uniladies (duh).

Unit List:

Fallen: The Remnant's basic unit. It has relatively weak defense, but has a more powerful punch in return

Overlord Drone: The Remnant's support unit. the only support unit that can actually attack

Reaper: A heavy infantry that can make use of terrain to pose heavy threat to the enemy up close, especially in a beneficial terrain

Juggernaut: A big, tanky unit able to move fast to support the army, being hard units to harass

Sparrow: Rogue aerial units that deals heavy damage against anything, but at a cost of fraility

Godhand: An experimental Sapien artillery that is able to shred anything from afar, but it cannot move and attack at the same turn

Kraken: An infected khralean aquatic unit has low attack range, but with faster speed and power

Miner: An infected khralean unit with a purpose of self destructing along side with any enemy to clings on

Pile Bunker: An experimental Sapien heavy mechanized infantry that is very effective against enemy armor

Goliath: A genetically modified amphibious Pinzer that can swim across water and supports the army by defending

Capsule: An aquatic unit that can deal damage to non-aerial units while submerged, but can't counter in return

Vicebane: A beast of a war machine, capable of decimating the enemy, but at a cost of flexibility

This message was edited 2 times. Last update was at Apr 01, 2018 04:45


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LkASr

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LkASr

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Unit Information: Fallen

Cost: 100
Mobility: 8
Vision: 3
Type: Ground Light

Attack:

Ground Light: 8
Ground Heavy: 4
Aerial: 2
Aquatic: 2

Attack Range: 1

Defense: 3

Capture Base: Yes
Attack After Move: Yes
Repair: +1
Actions/Turn: 1
Special Ability: Consume

This unit is very frail compairing to other ground light units, but its consume allows it regain 20% of its max health upon kill to survive longer

Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
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LkASr

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LkASr

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Unit Information: Overlord Drone

Cost: 200
Mobility: 8
Vision: 4
Type: Ground Light

Attack:

Ground Light: 4
Ground Heavy: 2
Aerial: 2
Aquatic: 2

Attack Range: 1-2

Defense: 0

Capture Base: Yes
Attack After Move: Yes
Repair: x2
Action/Turn: 1

A support unit that can actually attack unlike its competitors. It can support units from afar and heal damaged ones at the same time, but be careful, it's still as frail as other support units

Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
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LkASr

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LkASr

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Unit Information: Reaper

Cost: 250
Mobility: 12
Vision: 4
Type: Ground Light


Attack:

Ground Light: 9
Ground Heavy: 3
Aerial: 3
Aquatic: 3
Submerged: 2
Amphibian: 9

Attack Range: 1

Defense: 9

Capture Base: Yes
Attack After Move: Yes
Repair: +2
Action/Turn: 1
Special Ability: Move After Attack [+7]

This unit is a bane to many defenses when they are in terrain, but does less power when fought outside terrain advantage. Use this unit to fight in terrain heavy areas and fight in a guerrilla stule warfare

This message was edited 1 time. Last update was at Mar 28, 2018 17:38


Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
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LkASr

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LkASr

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Unit Information: Juggernaut

Cost: 500
Mobility: 6
Vision: 4
Type: Ground Heavy


Attack:

Ground Light: 7
Ground Heavy: 8
Aerial: 4
Aquatic: 7

Attack Range: 1
Defense: 12

Attack After Move: Yes
Repair: +1
Actions/Turn: 2

This unit is not real strong compared to other tank-like units, but it can surely leap into the fray with other allied units and destroy together. Use this unit whenever you need strong support in a front

Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
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LkASr

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LkASr

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Unit Information: Sparrow

Cost: 500
Mobility: 16
Vision: 5
Type: Aerial

Attack:

Ground Light: 3
Ground Heavy: 3
Aerial: 12
Aquatic: 6

Attack Range: 1

Defense: 10

Attack After Move: Yes
Repair: +1
Action/Turn: 1
Special Ability: Cloak

This rogue unit excells at hunting aerial units as a platoon with strength and speed if they surprised them with stealth, but it isn't good on attacking other units however

This message was edited 1 time. Last update was at Mar 28, 2018 19:52


Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
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LkASr

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LkASr

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Unit Information: Godhand

Cost: 600
Mobility: 10
Vision: 4
Type: Ground Heavy

Attack:

Ground Light: 13
Ground Heavy: 13
Aerial: 13
Aquatic: 13

Attack Range: 3-4

Defense: 5

Attack After Move: No
Repair: +2
Action/Turn: 1

An experimental Sapien artillery fell to the hands of the Overlord, it can tear many units to shreds at long range, but it can't attack and move at the same turn, but it compensates for excellent mobility for an artillery. Use this unit to ultimately destroy stubborn resistance

This message was edited 4 times. Last update was at Mar 28, 2018 19:53


Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
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LkASr

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LkASr

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Unit Information: Kraken

Cost: 600
Mobility: 15
Vision: 3
Type: Aquatic

Attack:

Ground Light: 12
Ground Heavy: 9
Aerial: 7
Aquatic: 16

Attack Range: 1-2

Defense: 12

Attack After Move: Yes
Repair: +2
Action/Turn: 1
Special Ability: Move After Attack

It may have the worst range out of all aquatic units, but it certainly packs a punishing blow against other aquatic units alongside with move after attack to punish cornered ones, but it does not fare well at damaging strong aerial units

Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
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LkASr

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LkASr

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Unit Information: Miner

Cost: 250
Mobility: 11
Vision: 3
Type: Ground Light

Attack:

Ground Light: 16
Ground Heavy: 12
Aerial: 0
Aquatic: 12

Attack Range: 1

Defense: 0

Attack After Move: Yes
Repair: +1
Action/Turn: 1
Special Ability: Bury
Special Force: Self Destruct

An infected underling that cannot attack units, but it can damage units upon self destructing and will damage even more upon utilizing gangup and bury however, its damage potential will start to decrease by 1 for every point of health taken out, but attacks against ground heavy and aquatic will always be cut down by 4 max

This message was edited 1 time. Last update was at Mar 28, 2018 17:20


Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
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LkASr

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LkASr

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Unit Information: Pile Bunker

Cost: 300
Mobility: 9
Vision: 4
Type: Ground Light

Attack:

Ground Light: 5
Ground Heavy: 7
Aerial: 3
Aquatic: 7
Submerged: 2
Amphibian: 5

Armor Piercing:

Ground Heavy: 50%
Aquatic: 50%

Attack Range: 1

Defense: 7

Attack After Move: Yes
Repair: +1
Action/Turn: 1

This another experimental Sapien unit is capable of holding on its own, but it's specially designed to destroy armor from up close or from a small distance if terrain gets in its way. Even though a capable unit, it is still vulnerable to counterattacks.

This message was edited 1 time. Last update was at Mar 28, 2018 17:35


Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
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LkASr

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LkASr

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Unit Information: Goliath

Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
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LkASr

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LkASr

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Unit Information: Capsule

Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
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LkASr

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LkASr

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Unit Info: Vicebane

Cost: 800
Mobility: 11
Vision: 3
Type: Ground Heavy

Attack:

Ground Light: 12
Ground Heavy: 16
Aerial: 12
Aquatic: 16
Submerged:2
Amphibian: 12

Attack Range: 1-2

Defense: 16

Attack After Move: No
Repair: +2
Action/Turn: 1
Special Ability: Armor Protection (-50% enemy armor piercing)

An experimental Sapien armored vehicle designed to overpower the land war against both Titan and Khralean menace after a crushing defeat from both and in hiding, however it was lost during the evacuation where the Overlord seize the opportunity to takeover it. While a one of a kind monster to deal with, it's however not a flexible war machine and it requires stopping in order to fire its arsenal, but its armor does in fact mitigate armor piercing weapons from the likes of ATGMs, Borfly acids, and Titan plasma weaponry.

This message was edited 1 time. Last update was at Apr 01, 2018 04:39


Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
Come look at my profile for more info
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LkASr

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LkASr

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reserved #13

Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
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LkASr

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LkASr

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reserved #14

Never surrender when you still have the chance.
"I have achieved navel superiority" -myself 2017
All the good stuff [WoT Generals Beta Tester, Uniwar Beta Tester, Vainglory Hero Suggestions List Contributor]
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