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Countering Helicopter
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lantry

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Joined: May 27, 2010,
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lantry

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okay, a couple points i would like to make-
1) with helos now having only 1 repair, with an engineer they can get 2 points a turn. garudas with an infecter can get 6! plus they are cheaper, so when i play sapiens, my greatest fear is now a garuda swarm. if there iarent mountains in the right places, sapiens basically have no air defense. now that the helo has been nerfed, sapiens tanks should have more anti air attack than a pinzer. I think if they got almost as much as a plasma tank, it would be fair.
2) i can't find it now, but somebody mentioned increasing the range of the wyrm by 1. ARE YOU INSANE?!? that would unbalance artillery so much. the wyrm, on top of being able to move and attack, would now have the same range as sapiens battery, not to mention being able to attack units next to it. if you thought the helos used to be unbalanced, this would be even worse. now the only unit that could outrange them would be walkers.
3) anonymous said that garuda aerial attack should be increased. once again, the garudas already are a little bit better than helos, which are the sapiens only air defense. see point #1 for the rest of my thoughts on this situation.
thethanx

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thethanx

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Lantry- some of the best advice i got on these here forums, are to mix up mauraders with your choppers. With a gang up bonus and two attacks a chopper and a maurader can do a number on garudas... especially if you use hit and run tactics.
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Nicko

Messages: 430,
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Nicko

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I will have to try that, thanks for the tip. Never saw the marauder as an anti aerial unit.

"I hate the world's population, it's too large and getting larger. People need to slow down on the sex!"
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Wandering...
Ardania

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Ardania

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...

This message was edited 1 time. Last update was at Jun 14, 2010 17:29

Ardania

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Ardania

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I felt like looking for a way to win these irritants should be capitalized Helicopters watching our backs attack flying units 350, which means that the cost of two and two Marine Helicopters we can take two flying units and underling the first five is trying to keep two underling to use if removed bury Marines from the outset to take advantage of two Helicopters that we can take two flying units and 3 urderling. infector also ready to transform the Marines, Helicopters and healing is vital cover.

This message was edited 1 time. Last update was at Jun 14, 2010 17:33

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Nixflix

Messages: 238,
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Nixflix

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wtf
are you okay...
or passing english class???

Sorry if i offended you
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nfong

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nfong

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Ardania is spanish, Nixflix...if you read the other post.
No need to be mean. lol

When life gives you lemons...

"TAKE YOUR DAMN LEMONS BACK, LIFE. I DON'T WANT YOUR STINKIN' LEMONS."
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Nixflix

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Nixflix

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what other post

Sorry if i offended you
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Nicko

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Nicko

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I didn't understand either...

"I hate the world's population, it's too large and getting larger. People need to slow down on the sex!"
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charnal

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charnal

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I think what he/she is saying is that Helicopters are good against Garudas? I think Ardania is trying to explain tactics, but it doesn't translate well from what he/she means into how we would describe it.

nfong, do you get what Ardania is trying to say?

The most dangerous enemy is the one nobody fears
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nfong

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nfong

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No, i dont get what ardania's trying to say either...
But in the General Discussion part, ardania is hoping someone that can speak spanish can help explain the gangup bonus...

When life gives you lemons...

"TAKE YOUR DAMN LEMONS BACK, LIFE. I DON'T WANT YOUR STINKIN' LEMONS."
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charnal

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charnal

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Google Translate and maybe Babel Fish is the best I can offer.

The most dangerous enemy is the one nobody fears
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guolin

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guolin

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I'm not worried about Helicopters as a Khraelean player anymore. No...it's when they start pushing with Marines backed by Helicopters that annoy me. I tend to either spawn either a Swarmer or Pinzer just for that purpose depending on the map, though Swarmers are usually more effect against Helicopters.
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TheOwner

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Joined: Jun 16, 2010,
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TheOwner

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I prefer a simple Garuda-Infector build. I get 3-4 Garuda's and the an Infector. Just keep repairing until I have a decent wall. Then I make a Wyrm and laugh in the enemies face.

I was gonna say 'You been owned' but that makes me sound cocky... so um... ya...
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guolin

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guolin

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Now that I think of it, an Infector is also useful for discouraging a Marine rush. The biggest problem is protecting the Infector, of course.
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