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Messages posted by: cytivrat
Forum Index Profile for cytivrat »» Messages posted by cytivrat
Guides & Tips » Uniwar Damage Calculator » Go to message
  sniggih wrote: Will you make this for iphone? I searched the app store there's none... I would buy it !

Most likely not.
Developer tools for iOS requires Mac, which I don't have. It is possible to try to use virtual machine for this, but it isn't really comfortable (and you still have to have it). And also Apple wants $99/year for publishing programs and for being developer for their platform, not really developer-friendly too. Plus I don't have enough spare time to study new platform right now.
Guides & Tips » Uniwar Damage Calculator » Go to message
  ppdashing wrote: Very good app overall. Great job!
Feedback: App doesn't quite adapt to devices with smaller screen size. Will give 5 stars if you fix that


Thanks for feedback.
Could you please specify some details, like
1) your screen resolution
2) maybe screenshot of how it looks on your device
3) what actually isn't visible or isn't comfortable to use on that screen size
4) maybe you have some ideas what and how to change things to make it more comfortable
Guides & Tips » Uniwar Damage Calculator » Go to message
English version is available in the google play
Guides & Tips » Uniwar Damage Calculator » Go to message
Hi everyone!

I want to present you a new application that may help you during your moves. As you already know damage in Uniwar is a little bit random and you often need to estimate whether you can destroy that unit if you attack in this way or whether your opponent is able to defend his base after your move. Damage Calculator can help you answering these and many other questions.

Main Features:
1. Calculates damage probability when one unit attacks another one. All three races are supported.
2. Ability to choose terrain. It is also filtered by unit type (you cannot place ship on a mountain).
3. Gang-up support
4. Doesn't use internet connection.
5. Works on Android 2.2 and above
6. You can choose element size (useful for tablet users) and some other options
7. It was tried on devices with 480x320 resolution, I don't recommend to use it on smaller devices, but no one forbids to try.

Future plans:
1. Underground attacks
2. Sides switch
3. Attack range support, however probably in a very simplified form
4. Different chart modes.
5. Attack sequences.

Known issues:
1. Program doesn't scroll to last selected unit on start up (so it may be not visible, but still selected). Same thing with territories.
2. Sometimes territories are not visible after unit change. Just try to scroll there, and they will be visible again.
3. When you select big unit size, chart labels are a little bit overlapped by other elements and doesn't look that great.

Hope it will help you during your battles.
It can be found on Google Play: https://play.google.com/store/apps/details?id=cytivrat.uniwar.damage.calc

P.S. This is still not a final version (so don't be too harsh with it), but quite usable.

P.P.S. Tested and created by www.runiwar.ru users

P.P.P.S. Reviews, error reports and feature requests are welcome. They will help to make it better in the future.



Tournaments » "Red Heat" » Go to message
But in this way we have better chances to have fair combination which is also important for tournament
Plus team games are always fun

Rules were slightly modified
- ranking limit was removed
- and we plan to start on July 10th

Up-to-date version can always be found here:
http://www.runiwar.ru/forum/49-236-1

Tournament tables (maybe it will be easier to understand the tournament system if something is unclear)
http://www.runiwar.ru/forum/49-239-1

Don't be afraid of Russian language at top of those posts, there are English versions of rules and tournament table explanation after Russian post.
Tournaments » "Red Heat" » Go to message


Hi guys,

I would like to make small announcement regarding new tournament - "Red Heat". It is going to be international team tournament. The first team will consists from Russian speaking players, the second team from English speaking (it shouldn't be your native language, but if you don't speak English, we won't be able to understand each other). Each team will consist of 12 players. Each player should be within range of 2000 - 2400 points (no newbies and no professionals). There will be 2 stages in this tournament.

Stage one - each player will play against 6 players from opposite team (3 red and 3 blue). Winner takes 1 point, loser 0 points. All games are sap vs sap and are played on reddanger (mars) map.
Stage two - 4 teams (3 players in each) will be formed from each side based on players performance in the first round. And we will have 4 team games on meatgrinder (winter) map.

Each player will have 24 hours to make a move, but it is recommended to make 2-3 moves per day (obviously we don't want this tournament lasts forever).
Additionally it is required to have ability to make screenshots to prove your victory.

Also be aware that this is not final version of tournament rules, something maybe changed, something extended or explained in more details but general idea looks like this.
And by the way, there is no entry fee.

Any volunteers?
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